🐉
Field Manual

The Adventurer’s Toolkit

Everything the app can do — where to find it, and a quick quest to try each one.

🧭 Where to find itWhat you can doTry this

Play & build

🚪

Signing in

Everyone
🧭 Sign In — top-right
  • Sign in to reach your heroes on any device
  • Signed in: the tool menu & Log out appear up top
  • A grown-up Admin sets up your login
▶ Try this
  1. 1Tap Sign In (top-right)
  2. 2Enter your username & password
  3. 3You land on your heroes
🎲

Dice Roller

Everyone
🧭 The 🎲 Dice button, top right of every page
  • Roll any dice: d20, 3d6+2, even 4d6kh3
  • Flip on advantage or disadvantage
  • See the real odds and a roll history
  • It opens over whatever you're doing — roll mid-fight without losing the initiative order
▶ Try this
  1. 1Tap 🎲 Dice up top
  2. 2Type 1d20+5 and roll
  3. 3Close it — you're right where you were
🧝

Character Manager

Player
🧭 /characters
  • Guided build — pick a class, subclass, species & background
  • Ability scores your way: standard array, point-buy, or roll
  • Auto-fills skills, spells, gear, coins, HP & AC — then track it all
  • Build at any level: it asks for every pick your levels earned before you finish
  • Your sheet works out the numbers for you — AC, initiative, speed and more
  • Every feature says what it actually does — how much, how often, when
  • Every choice you made — fighting style, metamagic, heritage — says how it works, on your sheet
  • Prepared casters get a prepared-spell limit from their class and level — the tickbox stops when you reach it
  • Cantrips are always ready, so they never use one of those
  • A wizard's spellbook is its own thing: six spells at level 1 and two more each level, far more than you prepare in a day
  • Skills a background gives you are free — pick one anyway and you get the pick back to spend elsewhere
▶ Try this
  1. 1Tap ✨ Guided build
  2. 2Choose a class, then roll or assign scores
  3. 3Review and save — your sheet fills itself in

Leveling up

Player
🧭 A hero → Classes → ⬆ Level up
  • Gain a level and your hit points go up for you
  • New subclass, feat or skill picks show as “choices to make”
  • Casters get offered new spells — take as many or as few as you like
  • Feats you don't yet qualify for are tucked away, with a line saying what they need
  • Some species keep growing: a tiefling's heritage hands you new magic at 3 and 5
  • Nothing is lost if you skip one — it waits on your sheet
▶ Try this
  1. 1Open a hero, find Classes
  2. 2Tap ⬆ Level up
  3. 3Answer any ⚡ choices to make
🌟

What your subclass does for you

Player
🧭 A hero → Features & traits
  • Your subclass's spells arrive on your spell list, free — they don't use up your picks
  • Anything it changes is applied for you: armor training, expertise, extra hit points, even your AC
  • Subclasses that ask a question — which land, which prey, which dragon — ask it as a choice
  • Ones with a table to roll on put the table on your sheet, with a roll button
  • Skills a feature gave you are marked, so you know they aren't yours to untick
▶ Try this
  1. 1Open a hero and pick a subclass under ⚡ choices to make
  2. 2Scroll to Features & traits to see what it added
  3. 3If it brought a table, roll on it right there
🔮

Slots, Hit Dice & rests

Player
🧭 A hero → Resources
  • Tap a spell slot to spend it, tap again to take it back
  • Spend a Hit Die on a short rest to heal
  • 🔥 Short rest and 🌙 Long rest hand everything back
  • At 0 hit points, roll death saves — the dot fills once the die lands on its number
▶ Try this
  1. 1Open a hero, scroll to Resources
  2. 2Spend a slot, then a Hit Die
  3. 3Tap 🌙 Long rest to refill
🎭

Two classes at once

Player
🧭 A hero → Classes → + Add
  • Be a Cleric 3 / Wizard 2 — levels in each class, added up
  • Type a class name to see what it would give you, before you commit: features, training, its subclasses
  • Each class brings its own subclass, Hit Dice and spells
  • Picking the second class's spells shows the ones you already know, and who taught them
  • Weapons and armor count both classes — the gear list says what you're trained in
  • Tap a ? next to a number to see where it came from
▶ Try this
  1. 1Open a hero, find Classes
  2. 2Type a second class under “Add another class”, tap + Add
  3. 3Tap the ? by Prof. bonus to see which level it uses
🏕️

Campaigns & parties

Player
🧭 /characters — the tabs along the top
  • Make a campaign tab for each adventure you're playing
  • A tab shows only that party — new heroes you build there join it automatically
  • Add a hero you already have straight from the tab, no digging through their sheet
  • A hero can be in more than one campaign at a time
▶ Try this
  1. 1Tap + Campaign and name it
  2. 2Use “Add existing hero…” to drop a hero you already made into it
  3. 3Switch back to All characters to see everyone again
🖼️

Hero Portraits

Player
🧭 A hero → Portrait
  • Pick from a gallery of ready-made portraits
  • Every class and species has one — orc wizards and goliath rogues included
  • Search by class, species or vibe — or upload your own
  • Drag & zoom to frame it; shows on cards, sheets & links
▶ Try this
  1. 1Open a hero, tap Portrait
  2. 2Search the gallery (“sneaky elf”) or Upload
  3. 3Frame it, tap Use
🖨️

Print & PDF

Everyone
🧭 A hero → Print / PDF
  • Make a clean, paper-friendly sheet
  • Hit points print blank, so you can pencil them in as you play
  • Save it as a PDF or print it
  • Works on shared sheets too
▶ Try this
  1. 1Open a hero, tap Print / PDF
  2. 2Choose Save as PDF
  3. 3Keep it for game night

Share your adventures

🔗

Share one hero

Player
🧭 A hero → Share link
  • Make a link anyone can view — no login
  • They can look, but never edit
  • Turn the link off any time
▶ Try this
  1. 1Tap Share link
  2. 2Tap Create, then Copy
  3. 3Send it to a friend
🏰

Share a whole campaign

Player
🧭 A campaign tab → Share campaign
  • One link shows the whole party
  • Read-only, and always up to date
  • Great for a shared party PDF
▶ Try this
  1. 1Pick a campaign tab
  2. 2Tap Share campaign → Create
  3. 3Copy & share the party link
🛡️

Send to your DM

Player
🧭 A hero → Share with DM
  • Give your Dungeon Master a peek
  • Type their username — that’s it
  • It appears on their DM screen
▶ Try this
  1. 1Tap Share with DM
  2. 2Type your DM’s username
  3. 3Tap Share — done!

Run the table (Dungeon Masters)

🛡️

Dungeon Master Screen

DM
🧭 /dm
  • Initiative order — step through turns
  • Track monster & hero HP and conditions
  • Add shared heroes, or the whole party at once
  • Bestiary: invent a monster with its own attacks, damage dice and reach
  • Say how each attack lands: an attack roll, or a saving throw with its own ability and DC
  • Notes about the creature itself — how it fights, what it wants — not tied to any one attack
  • Open any monster for its full stat block: saving throws, passive Perception, darkvision, speed, what it resists and what it shrugs off
  • Threat and defenses follow each other — set AC and HP and the threat is scored for you, or set the threat and the hit points resize
▶ Try this
  1. 1Add a couple of heroes & a monster
  2. 2Type each rolled initiative
  3. 3Tap Next turn ▸
🗺️

Battle Map

DM
🧭 /dm — Map tab
  • A grid of 5 ft squares — count the squares to count the feet
  • Everyone in the initiative order is waiting to be placed: tap to drop them on
  • Move a creature by tapping it and tapping a square, by dragging it, or with the arrow keys
  • Tap a different creature any time to pick that one up instead
  • Tokens are the same creatures as the initiative order — hit points and conditions live there
  • Pick a creature and every empty square tells you how far away it is
▶ Try this
  1. 1Add some monsters on Initiative
  2. 2Open the Map tab and tap each one to place it
  3. 3Drag one across and see the distance
⚔️

Encounter Forge

DM
🧭 /encounter
  • Spin up a balanced fight fast
  • Pick from your monster roster
  • Works for one level-1 hero as well as a full party — an easy fight really is easy
  • Big parties get big fights: eight heroes at level 20 can have a genuinely deadly one
  • Legends to fight at the top of the table: ancient dragons, a kraken, a tarrasque
  • If the roster has nothing nasty enough, it says how far short the fight fell
  • One tap to load it into the DM screen
▶ Try this
  1. 1Open the Forge, choose a difficulty
  2. 2Generate the encounter
  3. 3Send it to /dm and play
📥

Shared by your players

DM
🧭 /dm — party panel
  • See every hero players sent you
  • View the read-only sheet
  • + Init to drop one (or all) into the fight
▶ Try this
  1. 1Find “Shared by your players”
  2. 2Tap + Add whole party to initiative
  3. 3Start the encounter

Learn & look things up

🧭

Learning Center

Everyone
🧭 /learn
  • Short, friendly lessons for new adventurers
  • A picture guide to how combat works
  • Zero-to-ready, at your own pace
▶ Try this
  1. 1Open /learn
  2. 2Read one lesson
  3. 3Try it on your next roll
📖

Reference Library

Everyone
🧭 /reference
  • Look up skills and conditions fast
  • Plain-language, searchable
  • Perfect mid-game “what does that do?”
▶ Try this
  1. 1Open /reference
  2. 2Search “Stealth”
  3. 3Read what it does
🐉

Dragonista

Player
🧭 /characters — the dragon helper
  • A friendly dragon for D&D questions
  • Kind, safe, and always PG
  • Helps you build & understand your hero
▶ Try this
  1. 1Open the Character Manager
  2. 2Tap the dragon helper
  3. 3Ask “What class fits a sneaky hero?”

For grown-ups (Admin)

👑

Table Admin

Admin
🧭 /admin (admins only)
  • Create a login for each kid & set their role
  • Reset passwords; delete accounts
  • One-click demo / test account with a random password
▶ Try this
  1. 1Open /admin
  2. 2Pick a role → Generate demo account
  3. 3Copy the login; delete it when done
🧑‍🤝‍🧑

Roles, explained

Admin
🧭 Set on /admin
  • Player — builds heroes, shares them
  • DM — runs the table, receives shared heroes
  • Admin — manages all the accounts
📜

The Fine Print

Admin
🧭 /legal
  • Plain-English privacy, terms & disclaimer
  • What’s stored, and what the dragon sends to reply
  • Fan-made & 5E-compatible; SRD 5.2 or original content

The little 🎲 in the top-left always takes you home. Shared links are view-only, the dragon stays PG, and only a grown-up Admin can make or remove accounts.