New to the table?

Zero to ready-to-play

Two short, visual lessons β€” build a hero, then learn how a fight actually works.

1

Build a hero in 5 steps

  1. Step 1
    Pick a class

    It decides how you fight and what you're great at.

  2. Step 2
    Set six abilities

    Your raw talent. Use the standard array β€” no dice needed.

  3. Step 3
    Background & skills

    Where you came from, and what you're good at.

  4. Step 4
    Health & armor

    How tough you are β€” the app computes HP and AC for you.

  5. Step 5
    Add flavor

    A name, a personality, and a backstory make it yours.

✨ Start the guided builderIt walks you through all five steps and makes a playable character.
2

How combat works

Initiative β€” who goes first

At the start of a fight, everyone rolls a d20 and adds their Dexterity modifier. Highest goes first, then down the line β€” then it loops back to the top for the next round.

🧝181stβ†’πŸ—142ndβ†’πŸ›‘οΈ123rdβ†’πŸ¦‡74th

Armor Class β€” did it hit?

To hit, your attack roll (d20 + bonus) has to meet or beat the target's Armor Class. Equal counts as a hit.

12d20 roll+3bonus=15β‰₯AC15HIT!

Opportunity attacks β€” don't turn your back

If you move out of an enemy's reach, they get one free swing at you. Sometimes it's worth it β€” sometimes it's smarter to step carefully.

reachπŸ‘ΉπŸ§βš”οΈfree attack!

Explains SRD 5.2 (2024) rules in our own words. When you're ready, look anything up in the Reference Library.